In the passage of a heartbeat, the tiny island of Devil’s Elbow changed forever. Known locally as the site of a failed settlement called Witchlight, then later as the main naval base for the Cheliax in the gem bay and reputed to be haunted by the ghost of a notorious siren named Virashi, Devil’s Elbow is destined to become known as the island where a star fell, and the site of a frenzied rush to claim the valuable skymetal the fallen star brought to Golarion. Yet the prospectors who arrive on Devil’s Elbow are fated to find more than riches on the deadly island.
The journey is short, and during the 18-mile voyage Captain Relgar Greenskin regales you with tales of Virashi’s Curse. Five hours later you reach the island about an hour before sundown.
The forested island is quiet as the Foamrunner approaches; no signs of life are immediately apparent. A low ridge forms a spine along the length of the island, its slopes covered with dense forest and its shores affording very few safe places to land. Two stone towers rise above the level of the surrounding trees along the top of the island’s ridge, one to the east and one at the island’s center. A thin plume of smoke rises from a point about midway between those two towers at the height of the island’s ridge. Yet the most dramatic sight as the ship nears its destination is the immense crater on the island’s northeastern slopes. The crater itself is hundreds of feet wide and surrounded by an even larger swath of burnt trees that have been knocked flat in a burst pattern around the impact site. The region’s frequent rainstorms and damp conditions prevented the fire from consuming the entire island, yet in all nearly a quarter of the island’s forest was destroyed by the impact.
Captain Relgar Greenskin seems unusually nervous as the ship nears the island; despite his bravado, the tales of Virashi’s Curse and the island’s history seem to get to him, and the sight of the immense crater does little to calm his nerves.
“The Foamrunner’s weapons aren’t all fixed. Word is there be pirates sailing in these waters. And that be saying nothing of Virashi’s ghost! I be dropping ye off and picking ye up later, if ye survive! when do ye want me making me return trip to pick ye up?” Relgar asks.
Before you can answer, a bright light suddenly flashes at the peak of the island’s central tower, a sparkling blast of pyrotechnics that lasts for several seconds before expiring.
The mysterious flash of light seals the deal—Relgar sails up to where the old piers where and allow you to disembark, but he does not want to remain overnight within sight of the island. Only a few minutes after the ship docks and the you are unloading any gear and mounts they brought with you, a voice calls out from the seemingly abandoned ruins:
“Ahoy, the ship! Ahoy! Goldhammer’s Expedition requesting permission to approach!”