Sophia / Raven

Description:
Race Human Class Rogue Level 9 Mythic Tier 2
Alignment Lawful Neutral Init +9 (dex +7, tier +2) Perception +16

Defense

AC 34 * Touch 21 Flat-footed 22 (armor +9, dex +8, dodge +1, natural +1, protection +2, 2weap +3, focus +2*, light +3*)
HP 88 CMD 27 * 10, base +6, str +1, dex +8, protection +2, focus +2*, light +3*
Fort +7 Ref +15 Will +6 * (resistance +2, focus +2)

Offense

Move 30 ft. Base Attack +6 CMB +7
Dagger +3 +18 or +16 1d4 + 10 19-20/x2 10’
Dagger +1 +16 or +14 1d4 + 8 19-20/x2 10’
Sap +14 1d6 x2
Sneak attack +5d8 dagger or +5d4 5 bleed

Stats and Skills

Str 12 / +1 Dex 26 / +8 Con 14 / +2 Int 15 / +2 Wis 12 / +1 Cha 16 / +3
Languages Common Infernal Undercommon Thieves’ Cant
Acrobatics +18 (9 ranks, dex +8, class +3, armor -2)
Appraise +6 (1 rank, int +2, class +3)
Bluff* +15 (9 ranks, cha +3, class +3)
Climb +4 (2 ranks, str +1, class +3, armor -2)
Diplomacy* +15 (9 ranks, cha +3, class +3)
Disable Device +18 (9 ranks, dex +8, class +3, armor -2)
Disguise +14 (8 ranks, cha +3, class +3)
Escape Artist +12 (3 ranks, dex +8, class +3, armor -2)
Intimidate +7 (1 rank, cha +3, class +3)
Knowledge (local) +6 (1 rank, int +2, class +3)
Knowledge (religion) +11 (9 ranks with headband, 1 rank, int +2)
Perception +13 (9 ranks, wis +1, class +3)
Ride +7 (1 rank, dex +8, armor -2)
Sense Motive* +13 (9 ranks, wis +1, class +3)
Sleight of Hand* +18 (9 ranks, dex +8, class +3, armor -2)
Stealth +18 (9 ranks, dex +8, class +3, armor -2)

Feats & Abilities

Race ability bonus +2 dex
Level ability bonus +2 dex (4th and 8th)
Mythic ability bonus +2 dex (2nd mythic)
Two-Weapon Fighting -2 / -2 with light weapon in off hand
Weapon Finesse Use Dex instead of Str for to hit with light weapons
Weapon Focus (Rogue Talent) +1 on attack rolls with daggers
Bleeding Attack 1 point of bleed damage / sneak attack die
Two-Weapon Defense +1 AC when wielding 2 weapons
Blade Sense +1/3 levels on AC against light blades
Dodge +1 dodge bonus to AC
Hidden Blade +1/2 level on Sleight of Hand checks made to conceal a light blade.
Sneak Stab (Ex) d8 sneak attack with a dagger, otherwise use d4s.
Diabolist Raised +1 on Bluff, Diplomacy, Intimidate, and Sense Motive against Westcrown’s nobility
Diabolist Raised +1 on all saving throws against mind affecting attacks from devils
Evasion No damage on successful reflex saves for half damage
Canny Observer Gain a +4 bonus to Perception checks
Blind Fight Reroll miss chance. Move normally. Don’t lose Dex.
Concentration +2 to concentration checks
Fast Stealth Move at full speed with stealth
Toughness +8 Hit points
Improved Uncanny Dodge Cannot be flanked; +4 rogues levels needed to sneak attack
Hard to kill Auto-stabilize below 0hp; Dies at -24hp
Mythic power 5 points
Mythic Surge +1d6 immediate action after the result of the original roll is revealed
Mythic Surprise Strike +1 attack within 30’; opponent is flat footed no DR
Mythic Defensive Move Doesn’t provoke attacks of opportunity from move on one opponent
Mythic Weapon Finesse Use Dex for damage with light weapons
Mythic Amazing initiative Gain a bonus on initiative checks equal to your mythic tier
Mythic Amazing initiative Expend a use of mythic power to take an additional standard action
Extra Mythic Feat (Ex) Universal path ability – You gain an extra mythic feat
Mythic Two Weapon Defense Bonus to AC when wielding 2 weapons is equal to enhancement bonus on weapon

Gear

+3 Celestial chainmail +1 amulet of natural armor +1 Laughing dagger +1 Raven’s Kiss Slippers of Spider Climb Drow poison (7)
+3 Gecko dagger mwk. dagger 2 silver daggers +1 keen star knife Mw. Thieves’ tools Spider poison (3)
Ring of Protection +2 Cloak of Resistance +2 Ring of Foe Focus +2 Belt of Dex +2 Belt of physical perfection +2 Starbow /w eff quiver
Costume jewelry False necklace Belt pouch Mithral chain shirt +3 Headband of mental superiority +2 Hat of disguise
Wig (long dark hair) Wig (long raven black hair) Silk clothes (with demon symbols) Waterskin Lots of outfits 2 Noble’s outfits

To sell: Belt of Dex +2 and Mithral chain shirt +3

Laughing Death +1 dagger – critical hit: Hideous Laughter, Will DC 11, 1 round (CL 1)
Raven’s Kiss +1 dagger – +2 bane dagger after kill for 8 rounds or until another kill
Starbow +1 composite bow – 3/day 30-foot-long cone 3d8 damage. 6d8 on undead or creatures harmed by sunlight bypasses damage reduction and energy resistance. DC 10 + 1/2 Caster Level + wielders dex bonus Reflex save halves the damage.

Diabolist Raised

All your life you’ve lived within the grip of devil-possessed Cheliax. You care little for the religion of your country, but that is the way of life in the most magnificent empire in the world, and who are you to question the faith of the empire’s rulers? Certainly not a fool like some of your more idealistic acquaintances, possessed of bizarre ideals about personal freedoms and egalitarian rulership—who can say whatever happened to them? You know of Hell and the rigidity of its grim rulers, you’ve seen devils and how they might be employed to the betterment of those with the might to control them, and you know of the dark faith of your country. You might not be a devil worshiper yourself, but there are realities to living in Cheliax, and it’s always good to know what’s really going on behind the scenes. Your knowledge of diabolism grants you a +1 bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against Westcrown’s nobility, and a +1 bonus on all saving throws made against mind affecting attacks from devils.

Bio:

Sophia (not her real name) was born of a minor noble family in Westcrown. She left when she was 12 to avoid the abuse of her diabolist parents who were being persuaded to indulge in their depravity.

Sophia is looking for a way to get back at them.

Sophia has a burn mark on her left shoulder blade in the form of Sarenrae’s holy symbol.

Sophia / Raven

Devils and Dilettantes Mazula