Llaulgyn Korb’ryn

Drow Logen

Description:
Race Human / Drow Class Ranger (Urban Ranger) 8 Mythic Tier Champion 1
Alignment Neutral Init +4 Perception +14

Defense

AC 24 Touch 16 Flat 18 CMD 28
HP 69
Fort +11 Ref +13 Will +8
DR / Resist Spell Resistance 14

Offense

Speed 60
Everlight +13 / +8 1d6+5 18-20
Shortsword +1 (o/h) +13 / +8 1d6+3 19-20
Dagger +12 / +7 1d4+4 19-20
Composite longbow +1, Str +2 +13 / +8 1d8+3 19-20×3
Sap +12 / +7 1d6+4 x2
Mythic Power 1d6 5/day

Stats

Str 18 (+4) Dex 18 (+4) Con 12 (+1) Int 10 (0) Wis 12 (+1) Cha 10 (0)
BAB +8 Caster Level 5
Languages Common, Undercommon

Skills

Acrobatics +15 Climb +7 Craft (weapons & leather) +4
Disable Device +10 Heal +12 Intimidate +4
Know. (dungeoneering) +10 Know. (geography) +5 Know. (local) +9
Perception +14 Profession (hunter & business) +5 Ride +6
Spellcraft +4 Stealth +12 Survival +15
Swim +6

Feats & Abilities

Ability scores (drow) +2 Dex, +2 Cha, -2 Con
Skilled (human) 1 extra skill point per level
Darkvision (drow) See in the dark to 120’
Immunities (drow) Immune to magic sleep, +2 (racial) to saves vs. enchantments
Keen Senses (drow) +2 (racial) to Perception
Poison Use (drow) Cannot accidentally poison myself
Spell Resistance (drow) Spell Resistance 14
Spell-Like Abilities (drow) Dancing lights, Darkness, Faerie fire each 1/day, CL 8
Light Blindness (drow) Bright light blinds for 1 round, then dazzles
Weapon Familiarity (amulet) Proficient with hand crossbow, rapier, short sword
Favored Enemy: Lawful outsider +2 to hit, damage, Bluff, Knowledge, Perception, Sense Motive, Survival
Track +4 to Survival checks to follow tracks
Wild Empathy Diplomacy with animals: 1d20+8
Two-Weapon Fighting (Combat Style) Attack penalty is -2 for each hand
Favored Community: Rego Scripa +4 Initiative, Kn. (local), Perception, Stealth, Survival. Cannot be tracked.
Trapfinding +4 to Perception (traps), Disable Device
Hunter’s Bond Grant allies within 30’ +2 vs 1 favoured enemy for 1 rds (move action)
Favored Enemy: Human +4 to hit, damage, Bluff, Knowledge, Perception, Sense Motive, Survival
Spells Can cast spells from the ranger spell list
Improved Two-Weapon Fighting (Combat Style) Off-hand weapon gets a second attack at -5
Push Through Not slowed by difficult terrain or people in favoured communities
Swift Tracker Can track at full speed without penalty, -10 for double speed
Favored Community: Zirnakaynin +2 Initiative, Kn. (local), Perception, Stealth, Survival. Cannot be tracked.
Dodge (human) +1 (dodge) to AC
Shadow Child (background) Attacks in dim light do not get 20% miss chance
Self-Sufficient +2 to Heal & Survival ( +4 at 10 ranks)
Toughness +8 hit points
Blind-Fight Re-roll miss chance failure; invis melee attackers have no advantage; move full speed when blinded
Iron Will +2 to Will saves
Hard to Kill Stabilize automatically. Die at -24 hp.
Mythic Power 5 power points per day
Mythic Surge Add 1d6 to any d20 after rolling (immed., 1 point)
Mythic Dodge +1 AC (dodge). Spend 1 point for +10 AC for 1 attack (immed.)
Fleet Charge (Champion’s Strike) Extra move and spring attack with +1, no DR (swift, 1 point)

Equipment

Explorer’s outfit Chain mail +2, mithral Everlight
Short sword +1 Drow amulet Cloak of resistance +2
House Vornak signet ring Giant strength +2 Boots of elvenkind
Service Points (7) Arrows (80) Alchemist’s fire (2)
Candles (3) Holy weapon balm (1) Marbles (2)
Sunrod (4) Wand of CMW (86) Oil (5)
Arrows – mithral (7) Potion of glibness (2) Drow poison (6)
Backpack Dagger Composite longbow +1 keen Str +2
Short sword, silver Short sword, cold iron Longsword +1 cold iron, light (blue)
Amulet of natural armour +1 Sarenrae medallion Waterskin
Flask Lantern, hooded Rope of climbing
Chalk Hammer Whetstone
Flint & steel Trail rations (30) Thieves’ tools
Divine focus: Lucky cat’s foot Bestiarium Subterranea Wayfinder (+2 to not get lost)
Golembane Scarab Grappling hook Iron spike (2)
Potion satchel
Bio:

Logen Corbing in magical drow disguise

Llaulgyn Korb’ryn

Devils and Dilettantes Len17